local heng__tianyan = fk.CreateSkill({
  name = "heng__tianyan",
})

Fk:loadTranslationTable{
  ["heng__tianyan"] = "天眼",
  [":heng__tianyan"] = "准备阶段，你可以观看牌堆顶的两张牌，然后将这些牌以任意顺序置于牌堆顶或牌堆底。",
}

heng__tianyan:addEffect(fk.EventPhaseStart, {
  anim_type = "control",
  can_trigger = function(self, event, target, player, data)
    return target == player
    and player:hasSkill(heng__tianyan.name)
    and player.phase == Player.Start
  end,
  on_use = function(self, event, target, player, data)
    local room = player.room
    room:askToGuanxing(player, {
    cards = room:getNCards(2),
    skill_name = heng__tianyan.name,
  })
  end,
})

return heng__tianyan